“Do not go to the elves for council for they will say both yes and no.”
Synopsis : Returning to Green Dagger Farm via The Elder Scroll, the adventurers caught up on the happenings in the region. They discover that Rhoswen the Ancient is intending to bring the region under her control, and engage in an expedition to the forgotten Temple of the Stag, in an effort to gather the help of The Green Man, an ancient and forgotten demigod. They also begin plans to assemble a host of loyal fey creatures to their banner.
9th of Nolus : The Adventurer’s Quarter, Mornhaven : Finishing their various tasks in the Adventurer’s Quarter, the adventurers gathered in Bresal’s shop in west Mornhaven, and then travelled to the nearby parkland to use one of the trees and teleport back to Green Dagger Farm through The Elder Scroll.
They arrived without incident, and began catching up with the locals following their absence.They spent a couple days involved in various personal activities. Kahli discovered she had more courtiers, this time in the form of an awakened rabbit, raccoon and mouse that served as her personal maid, butler and secretary, respectively. She also began overtures towards Shadowfang.Ricochet learned about the progress of the farm, and how the local huntsmen had begun to expand their territory. He also paid a visit to Tiressia, learning several important things about the activities of the fey in the adventurer’s absence. Sweet caught up with Shadowmist. Scales paid a visit to the Sootscale Caverns, and enjoyed his time with the little dragon creatures, retrieving some more live Abecean Longfin for more Potion of Healing. Bresal visited the Goldenfire Order Tower, and acquired some new spell scrolls and took the time to enscribe them in his spellbook.
Gathering again together, they discussed the fact that there was a new political figure in the local arena; Rhoswen the Ancient. Recognizing they had dealings with her and her minions in the past, it was made clear that she was making a move into taking over or otherwise influencing the local fey of the Marta-Tauri, with an inevitable agenda in removing the “… threat of humankind…” one way or another. it was decided to gather the fey folk together for a large celebration, and elicit some support from among them, both to counter Rhoswen’s machinations, and to use them to deal with the Briarwarren. During a trip into Thornkeep to acquire supplies, the group discovered the hidden meanings behind the strange warding symbol Tiressia had made during their meeting, she was marking the existence of The Green Man, a forgotten demigod (?) that lived in the northern stretch of the forests.
The group agreed that meeting with this creature and gathering his support would greatly assist them in their claims over the area, and using both a map Scales had previously acquired that likely led to the creature’s lair, as well as the instinctive abilities of Mikmek, they headed out into the northern forests.
Soon after entering the lands beyond the farms, closer towards Mosswater, they were greeted and attacked by a band of Fellnight Spriggans, claiming to be serving Rhoswen. Leading this band was Tartuk the Mite. After a brief skirmish, in which the Spriggans were slain, and Tartuk was believed to have escaped via his newest Giant Bat mount, the group continued to the Old Sycamore east of Sunstone.
At the old tree, they discovered Muckleglum the Hill Giant in residence, and after a brief discussion with him, the group decided to “hire” him for the coming conflict, and convinced him to follow them to the planned gathering of fey creatures at the Fallen Tower ruins. They camped there for the night.
The next day, they continued off into the northern wilds of Echo Wood, eventually being led to a mist-enshrouded rocky rise guarded by a thick wall of Goblin Brambles. Using Muckleglum’s long arms, they managed to smash a passage inside the rocky cave beyond, leaving him and Mikmek behind to keep watch. Within they discovered the forgotten Temple of the Stag, and were quickly attacked by a fell tree-like beast; the Stag Lord itself.
The fight was relatively quick, with the adventurers quickly slaying its summoned warg defenders, as well as using their new Mythic powers to good use. Almost everyone used fire in great quantities, which eventually destroyed the Stag Lord, and as the silvery mist began to clear, and peace once more filled the glade, an old gnomish head poked sleepily from within the caves beyond, exclaiming ’Ho there friends! What brings you to my home?". They had met the Green Man.