Mikmek

Kobold Envoy of the Sootscale Tribe

Description:

Small Humanoid (Kobold), Lawful Neutral

Armor Class : 15 (Masterwork Chain Shirt)
Hit Points : 6 (2d6-2)
Speed : 30’

STR 8 (-1), DEX 15 (+2), CON 9 (-1), INT 8 (-1), WIS 9 (-1), CHR 12 (+1).

Skills : Nature +1, Stealth +4, Survival +1.
Senses : Darkvision 60’, Passive Perception 9
Languages : Common, Draconic

Sunlight Sensitivity : While in sunlight, the kobold has disadvantage on attack rolls, as well as Wisdom (Perception) checks that rely on sight.

Pack Tactics : The kobold has advantage on attack rolls against creatures if at least one of the kobold’s allies is within 5’ of the creature and the ally isn’t incapacitated.

Kiss of the Fey : When operating within Echo Wood, all Wisdom (Survival) checks are considered to have advantage. This trait also marks Mikmek as a “favored one”, and will reduce any initial fey reactions against him by one rank (Hostile drops to Indifferent).

Actions

Thorn Shortsword : Melee Weapon Attack : +4 to hit, reach 5’, one target.
Hit : 5 (d6+2) piercing damage.

Shortbow : Ranged Weapon Attack : +4 to hit, range 80’/320’, one target.
Hit : 5 (d6+2) piercing damage.

Equipment : Masterwork Chain Shirt, Shortsword, Shortbow w/ 20 Arrows, leather backpack, set of Thieves’ Tools, pair of hammers and a saw, 10 iron spikes, 12 cp.

Mikmek is a young, brash kobold warrior of the Sootscale tribe. Fierce and a devoted disciple of Chief Sootscale, he has proven to be helpful and surprisingly speaks fair Common, in addition to Draconic. He can track well, and is a mean shot with bow or sling, but avoids melee combat, well aware of his relative frailty and small stature.

Mikmek bears one of the thorn-like shortswords of his enemies, the Mite goblin tribe, formerly of the Sleeping Sycamore, though they have mostly been destroyed. He wears a fine blanket as a cloak, and a former adventurer’s backpack stuffed with tools and gear he has taken from various sources. He also wears a masterwork Droskari Metal Alloy chain shirt recovered from a mite leader, and given to him by the adventurers. It remains something he is quite proud of, and he is always busy polishing it with oil from his pack, calling it his “new scales”.

Mikmek has received a basic training regarding trap-making and avoidance, and is effectively a junior thief. Given time and experience, he might develop more thief-like abilities as he works on what he now knows.

Bio:

Mikmek encountered the adventurers during their foray against the Mites of the Sleeping Sycamore. The lone survivor of his war band of fellow kobolds, he and his companions were sent on a doomed quest to retrieve their holy relic, the statue of “Old Sharptooth“. During the raid, Mikmek and his companions were captured and tortured by the Mites who were in service to a great, dark power lurking in the forests, and somehow tied to the the God of Corruption, Kurse. He is a somewhat loyal ally to the adventurers (particularly “Scales”), but ultimately has loyalty to his tribe, and his chief above all.

He was assigned by Chief Sootscale to act as the adventurer’s envoy in future matters, primarily since the Sootscale Caverns are well-protected by various defensive works, and only a kobold could safely enter the caves to make contact with the chief.

After his encounter with Tiressia in early-Shorn, TR 1049, he was blessed with the trait “Kiss of the Fey”, granting him an improved ability to survive and lead the adventurers in their journey through the often confusing depths of Echo Wood.

Mikmek remains with the adventurers, acting as the representative of his tribe, should the adventurers have need of them or their services. He tends to sleep near the central fire under as many blankets as he can accumulate, but generally helps out with repairs and carefully watches Mourde Carter do his work, when otherwise not engaged. He has been known to accompany the two huntsmen when the weather proves warm.

Mikmek

Thieves & Kings Robling