Thieves & Kings
Priestess of Korg
Medium Humanoid, Chaotic Good
Armor Class : 14 (Leather Armor, 19 with Barkskin)
Hit Points : 27 (5d8+5)
Speed : 30’
STR 13 (+1), DEX 17 (+3), CON 13 (+1), INT 12 (+1), WIS 16 (+3), CHR 17 (+3).
Skills : Medicine (+4), Nature (+3), Perception (+4)
Senses : Passive Perception 13.
Languages : Common, Elvish, Sylvan, Celestial.
Challenge : 2 (450 XP)
Spell-Casting : Mistress Idara is a 4th-Level spellcaster. Her apell-casting ability is _Wisdom (Spell Save DC 12, +4 to hit with spell attacks).
Cantrips (At-Will) : Druidcraft, Produce Flame, Shillelagh
1st Level (4 Slots) : Entangle, Longstrider, Speak With Animals, Thunderwave.
2nd Level (3 Slots) : Animal Messenger, Barkskin.
Blessings of the Shrine : Mistress Idara has access to the blessings and powers of the Cornucopia of the Needful, which she freely uses among her faithful.
Quarterstaff : Melee Weapon Attack : 5 Shillelagh) to hit, reach 5’, one target.
Hit : 3 (d6+1) bludgeoning damage or 6 (d8+1) bludgeoning damage (Shillelagh or 2-Handed).
Mistress Idara, is a member of the True Shaper sect of the church of Korg, the Father of the Fields. She maintains the ancient shrine in Thornkeep, the House of the Ploughman, an ancient timber and fieldstone building located along the southern banks of Echo Stream, beneath the shadows of Brokenhelm Hill. Although she has dwelt here for more than thirty years, she does not seem to be much older than her late thirties, and her Ninnellen heritage shows through with her white-blonde hair, tall stature and heavy highland accent.
Although well-liked among the local cottagers and huntsmen, mostly due to her willingness to heal and bless any in need, asking for little in exchange. She also brews some potions and healing ointments for locals to use, often taking little more than a few coins or sacks of produce in exchange. She does, however, demand more substantial fees from wealthy merchants, craftsfolk or adventurers. Rumors also hint that she has a few valuable relics inherited from her mentor, namely scrolls of Lesser Restoration and Raise Dead.
The local shrine is old, worn and not particularly impressive, though its extensive gardens produce sufficient to supply her with enough to maintain herself and her follower, Jaervon Bravo, a tall, young halfling from Dreadwaters March who came to the shrine at the behest of the Archdruid Silvershard, to assist the “aging” Idara in her efforts, and potentially become her acolyte. Jaervon has been attentive, proven himself an adept gardener and farmer, and spends most of his time working the ten-acre glebe in support of the shrine. He is slowly learning much of the cult’s lore and is fast on his way to becoming a formal druid.
The ten-acre glebe farmlands of the shrine are extensively farmed, including a wealth of vegetables (beans, peas, cabbages and vetches), but also includes a handful of nut and fruit trees and pen for pigs and goats. There are also many wild forest crops (ferns, mushrooms and various berry shrubs), that grow profusely along the edge of the fields and elsewhere. Though it suffers from poor, rocky soils laying in the shadow of Brokenhelm Hill, its proximity to Echo Stream, and the fact it is looked over by a druid of a the farmer god, has meant it is highly fertile and produces more than its share of crops. Much of the produce not needed to sustain herself and her follower, is given to the poor and needy of the community.
Her shrine has retrieved numerous minor relics of the fallen temple in Mosswater, which she does not openly advertise, but is known to the adventurers, and she might exchange for a suitable donation. Also, she might be willing to use the powers of the Cornucopia of the Needful for adventurers engaged in a sympathetic cause.
Potion – Animal Friendship (100 gp)
Potion – Healing (50 gp)
Potion – Healing (50 gp)
Potion – Healing (50 gp)
Potion – Speed (500 gp)
Scroll – Daylight (3rd Evocation : 300 gp)
Scroll – Detect Poison and Disease (1st Divination : 75 gp)
Scroll – Dispel Magic (3rd Abjuration : 300 gp)
Scroll – Find Traps 2nd Divination : 150 gp)
Scroll – Lesser Restoration 2nd Abjuration : 150 gp)
Scroll – Raise Dead (5th Necromancy : 1000 gp)
Magic Weapon – War Hammer (+1) “Death’s Knell” (500 gp)
Mistress Idara has dwelt in the local village for more than thirty years, having been the acolyte of the previous druid, Master Silvan. She inherited the care of the old shrine from her mentor when he died, and has found the Ploughman’s tenets of hard work and earning a living by the sweat of one’s own brow have a certain appeal among the common cottagers, craftsmen and even the hunters of the region. However, few of them have much coin to spare for the upkeep of the shrine, and its attached lands. The arrival of her druid-in-training, Jaervon, in early-TR 1048, has gone a long ways to improving the condition of the shrine and its lands.
She had often spoken kindly of her old mentor, and in late-TR 1049 managed to establish an expedition to the ruins of Mosswater, to retrieve numerous relics from his fallen temple, including the valuable Cornucopia of the Needful. Several minor magic weapons, potions and scrolls were retrieved, granting her an ability to improve the shrine and its services in the future. She has plans to possibly petition for more land, or add a hospice for care of animals and local villagers.
In late-Shorn, she was able to petition for an extension of her glebe holding, doubling the ten-acres to twenty (20), and began clearing the woodlands north of the shrine for the following spring. Many locals have begun helping in this endeavor, particularly as she has expressed an interest in opening a hospice for local foundlings. Further donations from the adventurers (particularly Yeoman Ricard, as well as the sale of a couple of the minor relics held by her shrine, have allowed her to hire the local mason, Torra Stonefarmer to lay these foundations in solid stone, and await further construction later in the spring.