Thieves & Kings
Mistress Vesina "Shearwater"
Medium Humanoid, Neutral
Armor Class : 12 (Cloth Armor)
Hit Points : 11 (2d8+2)
Speed : 30’
STR 10 (+0), DEX 12 (+1), CON 12 (+1), INT 13 (+1), WIS 11 (+0), CHR 16 (+3).
Skills : History (+3), Insight (+2), Investigation (+4), Performance (+5), Perception (+4), Persuasion (+5).
Senses : Passive Perception 14.
Languages : Common, Elvish.
Challenge : 1 (200 XP)
Inspiring Song : Once per short rest, Vesina may grant Singer’s Inspiration die (d6) to one ally. They may add this roll to their next attack or saving throw they make.
Dagger : Melee Weapon Attack : +3 to hit, reach 5’, one target.
Hit : 3 (d4+1) piercing damage.
Vesina is a young, pretty and well-educated courtesan who served Master Kabran Bloodeye as his best earner and favorite companion in his brothel, “The House of the Rogue Lady” in Hexwater. Despite her youth, she became a very capable courtesan, and quickly learned what her clients needed. Most of her clients were nobles, guildsmen and passing wealthy merchants who sought to curry Bloodeye’s and Thuldrin’s attentions.
She has abandoned her somewhat ragged “formal” clothing for common peasant’s clothes, and though still quite pretty, she hardly looks the part of a courtesan today. The inhabitants on the manor tend to view her as the local “lady”, as she is effectively the consort of one of their “lords”, and has charge over the mothalla on Green Dagger Farm.
She wears one of two sets of simple clothing; one a nicer “travel” set, and the other a “work” set while on the farm. In addition to a few pieces of simple bronze jewelry, she also has a fine wolf cloak, a couple more fine dresses of “court-quality”, and a couple pairs of fine leather boots. She has control over a collection of a thousand coppers (1000 cp : 20-lbs) for day-to-day expenses on the farm, nearly filling an iron chest with an inset lock, however it remains unlocked and its poison needle trap has been sprung, as there is no key.
Obviously well-born into a noble family, her origins are something of a secret, though she admits to having been a slave before entering the service of _Kabran Bloodeye. Bloodeye kept her like a treasured gemstone; only those willing to part with top coin and his personal favor could have access to her. Bloodeye himself often referred to her as “…my little ironstone…”.
In early-Savor, TR 1049, she was taken from the control of Bloodeye by Ricard “Ricochet” of Clan Shearwater, after a stiff fight between a couple of her guards and some raiding goblins outside the Jack a’ Napes inn at Hexwater.
Vesina spends her free time with Mistress Firlan Brooks cottagers, particularly going over accounts with Sirella West, or helping look after the farm’s children and otherwise helping Catriona Everbright with her chores among the farmer’s mid-day meal. She is usually occupied in the mornings and evenings with repairing the hall’s inhabitants torn clothing, having lent over her responsibilities in cooking to Doireann Hurler, much to the betterment of the hall’s tenants. She has proven to have a strong hand in sewing, hinting at a past spent in such delicate tasks.
Her work at the great hall has been made considerably easier with the addition of a dozen hunters to the farm, who do most of the common “grunt-work”, such as drawing water for the hall, and taking care of the hall’s horses and their small herd of goats. They also bring in a fair amount of game for the hall and farm’s larder. In late-Uktar, the addition of Mourde Carter, who deals mostly with the firewood for both hall and his forge, as well as helping with the horses.
After the events of the Night of Teeth, she was openly welcomed to the court at Thornkeep, as a friend of Baroness Neria Blackshield. She spends several days each month in attendance to the baroness, usually around the 15th of each month, the time of the local court moot at Caer Dragonscorn. She tends to bring two of the farm’s female Huntsmen with her on these trips as guards.