Thieves & Kings
“The beast flies on leathery wings, trailing a long and wicked tail. Clad in iron-hard scales of red and yellow, the creature is not unlike a dragon, save for its lack of arms. Curls of flame bellow from its nostrils as it breathes.”
Large Dragon, Chaotic Evil
Armor Class : 13 (Natural Armor)
Hit Points : 110 (13d10+39)
Speed : 20, Fly 80’.
STR – 19 (+4), DEX – 10 (+0), CON – 16 (+3), INT 5 (-3), WIS 12 (+1), CHR 6 (-2).
Skills : Perception (+4)
Senses : Darkvision 60’, Passive Perception 14
Languages : -
Challenge : 6 (2300 XP)
Speed Surge : A Flame drake can call upon its draconic heritage for a boost of speed and strength, allowing it to take a dash action as a bonus action.
Multiattack : The Flame Drake makes an attack with its bite, or with its breath weapon, and with its tail swipe. While flying, it can use its claws in place of its tail swipe attack.
Bite : Melee Weapon Attack : +7 to hit, reach 10’, one target.
Hit : 11 (2d6+4) piercing damage.
Fireball Breath (Recharge 5-6) : The flame drake exhales a blast of flame in a 30’ cone. Each creature in that area must succeed on a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
Tail Swipe : Melee Weapon Attack : +7 to hit, reach 10’, one target.
Hit : 8 (d8+4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Claws : Melee Weapon Attack : +7 to hit, reach 5’, one target.
Hit : 33 (2d8+4) slashing damage.
The degenerate cousins of red dragons, Flame Drakes possess all the rage and foul temper of their greater kin, but lack their cunning and reason. These brutes terrorize the lands they inhabit, demanding an ever-increasing tribute from those they can frighten and viciously assaulting those they cannot.
While countless centuries of interbreeding and experimentation have led to various draconic creatures, Flame Drakes are easily the most numerous. Flame Drakes, due to their physical prowess and fecundity, are particularly common in mountainous regions. Most true dragons see them as little more than nuisances and scoff at their relation to true dragonkind (even though they are remarkably similar, and often the result of interbreeding with Wyverns).
Hunting Packs : Flame Drakes organize themselves in small hunting packs, often in twos or threes. These packs work together in raids, but often fall to infighting when the time comes to split the spoils. As such, a powerful male usually leads any pack that survives and stays together for any length of time, with his decisions settling any disputes. Larger packs can form, but require truly powerful leadership, such as a red dragon or spell-caster, to keep the usually unruly Flame Drakes cooperative.
Valuable Mounts : Flame Drakes mate for only one season, with a female laying a clutch of two or three eggs. Young Flame Drakes are raised by their mother for only two years before being abandoned to fend for themselves. They reach maturity in 5 years, and can live to well over 150 years. As a fledgling, they can be trained as a riding mount, and have a market value of 21,000 gps, or 3000 gps for an egg.