Tiressia

Leader of the Dryads of Silvershadow Lake

Description:

Medium Fey, Neutral

Armor Class : 17 (Natural Armor)
Hit Points : 140 (28d8+14)
Speed : 30’

STR 10 (+0), DEX 20 (+5), CON 13 (+1), INT 14 (+2), WIS 15 (+2), CHR 24 (+7).

Saving Throws : Con +3, Wis +4.
Skills : Animal Handling +4, Deception +9, Nature +6, Perception +4, Persuasion +9, Stealth +7.
Senses : Darkvision 60’, Passive Perception 15.
Languages : Common, Elvish, Sylvan.
Challenge : 3 (700 XP)

Magic Resistance : Tiressia has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants : Tiressia can communicate with beasts and plants as though they shared a common language.

Tree Stride : Once her turn, Tiressia can use 10’ of her movement to magically step into one living tree within her reach and emerge from a second living tree within 60’ of the first tree, appearing in an unoccupied space within 5’ of the second tree. Both trees must be of a Large size or bigger.

Innate Spellcasting : Tyressia’s spell-casting ability is Charisma (spell save DC 17, +7 to hit with spell attacks). She requires no material components.
At Will : Dancing Lights, Druidcraft.
3/Day Each : Entangle, Goodberry.
1/Day Each : Barkskin, Fog Cloud, Pass Without Trace, Shillelagh, Wall of Thorns.

Actions

Dagger : Melee Weapon Attack : +7 to hit, reach 5’, one target.
Hit : 7 (d4+5) piercing damage.

Longbow : Ranged Weapon Attack : +7 to hit, range 150’/600’, one target.
Hit : 9 (d8+5) piercing damage.

Fey Charm : Tiressia targets one humanoid she can see within 30’ of her. If the target can see or hear Tiressia, it must succeed on a DC 17 Wisdom saving throw against this magic, or be charmed by her. The charmed target regards Tiressia as their one true love, to be heeded and protected. Although the target isn’t under her control, it takes her requests or actions in the most favorable way it can.

Each time Tiressia or one of her companions cause the target harm, either directly or indirectly, it repeats the saving throw, ending the effect on itself with a success. Otherwise the effect lasts for 24 hours, or until Tiressia is slain, is on a different plane of existence, or takes a bonus action to end the effect.

Tiressia can have no more than one humanoid, or up to three beasts charmed at a time.

Bio:

Description

Lead dryad of those that have pledged to protect Silvershadow Lake, Tiressia is something of a druid, and the closest thing the people of the Old Faith in Thornkeep to have a druid. She speaks Sylvan primarily, the language of the Fey, but can communicate in Elvish or Common at need.

Dwelling in a peaceful glade where her old oak tree is located near the shores of Silvershadow, Tiressia is beginning to despair about the rise of pestilence and the inevitable encroachment of timberwrights and charcoalers into her land. She and her folk, however, are still in contact with the handful of people who respect the Old Faith, and this tenuous thread keeps her with the shred of hope for the future. She respects those who display a concern for ending this threat.

Tiressia is centuries old, having lived here beyond time immemorial as a guardian of Silvershadow Lake and has lead her dwindling people for much of that time.

She has been revealed to lead a handful of dryads who dwell around Silvershadow, all of whom she refers to as her “sisters”. Their known names include Shyvalli, Willmary and Melianse, though there might be others. In addition, the dryads are protected by a band of satyrs, led by Falchos the Satyr, her sometime lover.

She has hinted that there are several factions striving for control of the local woods, and has further hinted that hags might be in a leadership position among one of these factions. Her exact position in the dispute remains unknown, though she has shown her primary concern is for the safety and maintenance of her sisters and their beloved woods around Silvershadow Lake.

Tiressia

Thieves & Kings Robling