Thieves & Kings
Vesina is a young, pretty and well-educated courtesan who served Master Kabran Bloodeye as his best earner and favorite companion in his brothel, “The House of the Rogue Lady” in Hexwater. Despite her youth, she became a very capable courtesan, and quickly learned what her clients needed. Most of her clients were nobles, guildsmen and passing wealthy merchants who sought to curry Bloodeye’s and Thuldrin’s attentions.
She has abandoned her somewhat ragged “formal” clothing for common peasant’s clothes, and though still quite pretty, she hardly looks the part of a courtesan today. The inhabitants on the manor tend to view her as the local “lady”, as she is effectively the consort of one of their “lords”, and has charge over the mothalla on Green Dagger Farm.
She wears one of two sets of simple clothing; one a nicer “travel” set, and the other a “work” set while on the farm. In addition to a few pieces of bronze jewelry, she also has a fine wolf cloak and a couple pairs of fine leather boots. She has control over a small chest of a thousand coppers for day-to-day expenses on the farm.
Obviously well-born into a noble family, her origins are something of a secret. Bloodeye kept her like a treasured gemstone; only those willing to part with top coin and his personal favor could have access to her. Bloodeye himself often referred to her as “…my little ironstone…”.
In early-Savor, TR 1049, she was taken from the control of Bloodeye by Ricard “Ricochet” of Clan Shearwater, after a stiff fight with a couple of her guards and some raiding goblins outside the Jack a’ Napes inn at Hexwater.
In the weeks since, she spends her free time with Mistress Firlan Brooks cottagers, helping look after their children and otherwise helping Catriona Everbright with her chores among the farmer’s mid-day meal. She is usually occupied in the mornings and evenings with repairing the adventurer’s torn clothing, having lent over her responsibilities in cooking to Doireann Hurler, much to the betterment of the hall’s tenants. She has proven to have a strong hand in sewing, hinting at a past spent in such delicate tasks.
Her work at the great hall has been made considerably easier with the addition of the two men-at-arms at the hall, Skags and Crooner, who do much of the common “grunt-work”, gathering and chopping firewood, drawing water for the hall, though they prefer to patrol the nearby woods for game and useful timber.