Thieves & Kings
Torag - The Bright Smith
The Father of the All-Spark – Demigod of Planning and Forges
Torag (pronounced TORR-awg ) is a stoic and serious demi-god who values honor, planning and well-made steel. He is an often distant deity, lending magical power to his clerics, but leaving his followers to make their own way through life, knowing that this will make them strong and determined.
The dwarves believe that Torag is one of Ilmarinen – The Creator’s greatest students, and helped create the world at his great forge, striking it again and again with his hammer to get the shape he desired. As rocks tumbled and the sparks flew, the dwarves were born, made of stone with bellies full of fire.
Torag appears as a powerful and cunning dwarf, traditionally busy at his forge hammering out a weapon or shield. He is the consummate planner, with a contingency for nearly every situation. Art shows him as a stereotypical dwarf in intricate armor and carrying his warhammer Kaglemros ( “Forger of many weapons” ), which is also his holy symbol. Kaglemros depicts the forging of the world at Ilmarinen’s forge, and the creation of the dwarves.
Torag and his faithful hold creatures of the earth as mighty and holy, especially burrowing animals like badgers. Bats are loathed as abominations almost as much as the writhing spawn of Kurse – The Corruptor. He is said to be on bad terms with Droskar – The Dark Smith, one of his early rivals.
His many servnats include; Hrilga the Shield-Maiden, a celestial dwarven werebear who serves Torag loyally as a companion in all things; Steward Zurin, a cunning azer noble, who handles the subtler matters requiring Torag’s attention, and manages the forges of the Bright Smith on Mechanus; Stoneriver, a bulette who acts as his mount and swims the molten rivers of the earth’s depths as readily as the cold earth nearer the surface; and “The Grand Defender”, a colossal iron construct in the shape of a dwarf with a hammer and shield, that acts as Torag’s champion on Kethira.
The domain of Torag’s clerics is Knowledge.
The ancient church of Torag can be found in all dwarven lands, and in many human ones, often wherever mining and metallurgy are important crafts. Nearly half of Torag’s clerics are dwarves, and although many humans have taken up his call, they only number so large among his worshipers because they breed faster and are more populous than dwarves. Among dwarves almost all of his priests are clerics, with maybe ten percent being paladins or other followers. Among his human followers, nearly all are clerics, and human paladins of Torag are essentially unheard of.
As befits a demi-god so closely associated with the anvil and bellows, the vestments of Torag’s clergy are a long, well-used smithing apron, and the hammer, similar to his lord, Ilmarinen. Rings of power of various sorts (whether worn on the hands, in the ear, or woven into the hair or beard) are also common, often symbolizing friendship, debt or allegiance.
Temples tend to be circular, built around a large central and fully-functional forge and satellite anvils used for even mundane tasks; for every act of smelting and smithing is considered a prayer to Torag, and often accompanied by song. In outdoor settlements the temple is usually built into the defensive wall, as this keeps the noise away from the other residences and makes it easier for the priests to monitor the defenses.
Torag’s holy texts tend to be sturdily bound tomes, able to survive whatever hardships its owner may face. “Hammer and Tongs: The Forging of Metal and Other Good Works” is a common work, usually bound in metal with lacquered leather interior pages. Its words are a holy scripture to the proper methods of forging many useful items, from the common to the wondrous.
The church celebrates the anniversary of successful battles, and otherwise follows the tenets of Ilmarinen.